Use this to help developers track the reasons for crashes. Selects which low-level rendering system to use. Shows your FPS (Frames Per Second) in-game. Higher geometric settings give 3D objects a more detailed shape.Īdd details to lower objects and interactions in-game.Įliminates screen tearing by rendering and presenting a full frame. NOTE: The higher the quality, the lower performance may be.Īllows you to adjust multiple video options at once.ĭetermines whether objects will have shadows, and the visibility of the shadows. Test different provided images to see the color that works best for you.ĭetermines the strength of color blind mode.Ĭhanges the quality of the game. NOTE: Performance may be reduced if the frame rate is higher.Īdjusts the contrast of the user interface. Window mode allows you to select from 3 display window options.ĭisplay Resolution determines the size of the window in Windowed Mode.ĭetermines your frame rate in-game. These settings control the display and graphics of your game.
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